3D Artist
Resume PDF
Skills
3D MODELING
HARD SURFACE MODELING
PBR TEXTURING
SUBSTANCE
TEXTURE BAKING
Low-poly Modeling
Prop Modeling
Vehicle Modeling
DESIGN
UNREAL ENGINE
Software proficiency

3ds Max

Maya

Substance Painter

3D-Coat

Unreal Engine

Photoshop

GIMP

Redshift

Arnold

Lego Digital Designer

Audition

Protools

Sibelius

Hit Film Pro
Experience
3D Artist / Texture Artist at Sinful Monarchy Jun 2018 – Mar 2019
Wichita, KS (Remote)
Design and creation of props for a cancelled PC title – Forsaken Islands
Modelling and Textures of High and Low poly assets
Integration of assets in the Unreal game engine
Weekly production and team meetings via – Google Meetup (G Suite)

Technical Director Apr 2016 – Dec 2017
Animated Short Film – QUT Brass Monkey Studio
Other roles -
Modeller/Rigger/Lighting/Render

3D Artist Apr 2016 – Dec 2017
Animated Short Film – QUT Brass Monkey Studio
Brisbane, Australia
Other roles –
Animator/Modeller/Texture/Rigger/Lighting/ Render